Mythological Force Online

Card Library

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250 cards found · Page 3 of 5 · 50 cards per page
4
Blessed Pegasus
101/250 Rare
Storm
Creature — Pegasus
Flying. When this unit attacks, heal 1 damage from a friendly unit.
3
Delian Sun-Archer
102/250 Uncommon
Storm
Creature — Archer
Ranged. When you cast your second spell in a turn, ready this unit.
2
Laurel Initiate
103/250 Common
Wisdom
Creature — Acolyte
When this unit enters play, you may put a card from your discard pile on the bottom of your deck.
4
Animated Kouros
104/250 Common
Wisdom
Creature — Construct
This unit enters ready and gains swift if you have used Foresee this turn.
4
Strategos Guard
105/250 Uncommon
Wisdom
Creature — Soldier
Guard 1. When this unit blocks, Foresee 1.
2
Battlefield Surveyor
106/250 Common
Wisdom
Creature — Scout
When this unit enters play, look at target opponent's hand.
5
Sacred Owl of Athena
107/250 Rare
Wisdom
Creature — Bird
Flying. When this unit attacks and is blocked, draw a card.
3
Acropolis Defender
108/250 Common
Wisdom
Creature — Soldier
Guard 1 while you have more cards in hand than each opponent.
3
Seaborn Hoplite
109/250 Common
Sea
Creature — Soldier
This unit gets +1 Health while attacking.
4
Nereid Coral Sentinel
110/250 Uncommon
Sea
Creature — Nymph, Guardian
Guard 2. This unit cannot attack.
2
Storm-Tossed Sailor
111/250 Common
Sea
Creature — Human
When this unit becomes blocked, Foresee 1.
4
Aegean Hippocampus
112/250 Uncommon
Sea
Creature — Hippocampus, Beast
When this unit attacks, you may exhaust another friendly Sea unit to give this unit +1 Power until end of turn.
7
Heracles, Twelve-Labors Champion
113/250 Mythic
Hero
Hero — Hero, Demigod, Unique
Unique. Overwhelm. When Heracles destroys a unit in combat, heal all damage from him.
5
Perseus, Gorgon Slayer
114/250 Epic
Wisdom
Hero — Hero, Unique
Unique. When Perseus enters play, destroy target Gorgon or Monster.
6
Achilles, Rage of Troy
115/250 Mythic
War
Hero — Hero, Unique
Unique, Swift. Damage dealt to Achilles by units with Power 2 or less is reduced to 0.
5
Odysseus, Wily Captain
116/250 Epic
Wisdom
Hero — Hero, Unique
Unique. When Odysseus enters play, Foresee 2. Whenever he attacks and is blocked, draw a card.
4
Theseus, Labyrinth Breaker
117/250 Rare
War
Hero — Hero, Unique
Unique. When this unit attacks, it gets +1 Power if defending player controls a Monster.
4
Jason, Seeker of the Fleece
118/250 Rare
Sea
Hero — Hero, Unique
Unique. When Jason survives combat, you may put a Relic from your discard pile into your hand.
4
Atalanta, Swift Huntress
119/250 Rare
Nature
Hero — Hero, Unique
Unique, Swift. When Atalanta attacks alone, she gets +1 Power until end of turn.
5
Bellerophon, Pegasus Rider
120/250 Epic
Storm
Hero — Hero, Unique
Unique, Flying. When Bellerophon enters play, you may put a Pegasus card from your hand onto the battlefield exhausted.
4
Orpheus, Voice of Grief
121/250 Rare
Underworld
Hero — Hero, Unique
Unique. Activated - Exhaust Orpheus: Return target card from your discard pile to the top of your deck.
5
Medea, Witch of Colchis
122/250 Epic
Underworld
Hero — Hero, Unique
Unique. When Medea enters play, target player discards a card. If a spell was discarded, draw a card.
3
Ariadne, Keeper of the Thread
123/250 Uncommon
Wisdom
Hero — Hero, Unique
Unique. When Ariadne enters play, Foresee 2.
5
Ajax, Tower Shield
124/250 Rare
War
Hero — Hero, Unique
Unique, Guard 2. Ajax cannot attack while damaged.
5
Hector, Prince of Troy
125/250 Rare
War
Hero — Hero, Unique
Unique. Other friendly Soldiers have +1 Health.
3
Paris, Fateful Archer
126/250 Uncommon
Nature
Hero — Hero, Unique
Unique, Ranged. When Paris attacks and is unblocked, deal 1 arrow damage to target enemy unit.
4
Cassandra, Unheard Prophet
127/250 Rare
Wisdom
Hero — Hero, Unique
Unique. At the start of your turn, Foresee 2. Then discard a card unless you reveal the top card of your deck.
4
Daedalus, Master Inventor
128/250 Rare
Wisdom
Hero — Hero, Unique
Unique. Gear you control has "Attached unit gets +1 Health."
3
Icarus, Reckless Flyer
129/250 Uncommon
Storm
Hero — Hero, Unique
Unique, Flying, Swift. At the end of combat, if Icarus attacked, deal 1 divine damage to him.
4
Midas, Golden King
130/250 Rare
Wisdom
Hero — Hero, Unique
Unique. Activated - Exhaust Midas: Ready one spent Essence card. Then discard a card.
5
Hippolyta, Amazon Queen
131/250 Rare
War
Hero — Hero, Unique
Unique. Amazon units you control get +1 Power while attacking.
5
Penthesilea, Spear of Ares
132/250 Epic
War
Hero — Hero, Unique
Unique, Swift. When Penthesilea attacks, another attacking unit gets +1 Power until end of turn.
5
Chiron, Wise Mentor
133/250 Rare
Wisdom
Hero — Hero, Centaur, Unique
Unique, Ranged. At the beginning of your turn, target friendly Hero gets +1 health permanently.
5
Asclepius, Healing Hand
134/250 Epic
Divine
Hero — Hero, Unique
Unique. Activated - Exhaust Asclepius: Heal 3 damage from target unit. If that unit is fully healed, draw a card.
3
Sisyphus, Defiant King
135/250 Uncommon
Underworld
Hero — Hero, Unique
Unique. When Sisyphus is destroyed, you may put him on top of your deck.
4
Helen, Face of Empires
136/250 Rare
Hero
Hero — Hero, Unique
Unique. Enemy units attacking you get -1 Power unless their controller discards a card.
3
Patroclus, Loyal Companion
137/250 Uncommon
War
Hero — Hero, Unique
Unique. When another friendly Hero would be destroyed, you may destroy Patroclus instead.
4
Orestes, Avenger of Blood
138/250 Uncommon
Underworld
Hero — Hero, Unique
Unique. When Orestes enters play, if a friendly unit was destroyed this turn, draw a card.
4
Psyche, Mortal Beloved
139/250 Rare
Nature
Hero — Hero, Unique
Unique. When you heal your Major God, you may heal 1 damage from Psyche.
5
Thanatos, Gentle Death
140/250 Epic
Underworld
Minor Deity — Minor Deity, Unique
Unique. When an enemy unit is destroyed, heal 1 damage from your Major God.
4
Hypnos, Keeper of Sleep
141/250 Rare
Underworld
Minor Deity — Minor Deity, Unique
Unique. Activated - Exhaust Hypnos: Exhaust target unit with cost 4 or less.
5
Nemesis, Balance of Pride
142/250 Epic
War
Minor Deity — Minor Deity, Unique
4
Eros, Piercing Desire
143/250 Rare
Wisdom
Minor Deity — Minor Deity, Unique
Unique, Flying. When Eros attacks, target enemy unit gets -1 Power until end of turn.
4
Eris, Spark of Discord
144/250 Rare
War
Minor Deity — Minor Deity, Unique
Unique. When Eris enters play, each player discards a card.
3
Iris, Rainbow Herald
145/250 Uncommon
Storm
Minor Deity — Minor Deity, Unique
Unique, Flying. When Iris enters play, draw a card then discard a card.
3
Hebe, Cupbearer of Olympus
146/250 Uncommon
Storm
Minor Deity — Minor Deity, Unique
Unique. Activated - Exhaust Hebe: Heal 2 damage from target unit.
4
Selene, Moon Charioteer
147/250 Rare
Storm
Minor Deity — Minor Deity, Unique
Unique, Flying. Once per turn, you may give target unit Swift until end of turn.
5
Helios, All-Seeing Sun
148/250 Rare
Storm
Minor Deity — Minor Deity, Unique
Unique. At the start of your turn, reveal the top card of your deck. If it is a Spell, put it into your hand. Otherwise, you may …
3
Eos, Dawn Bringer
149/250 Uncommon
Storm
Minor Deity — Minor Deity, Unique
Unique. The first unit you play each turn gets +1 Health until end of turn.
4
Tyche, Lady of Fortune
150/250 Rare
Wisdom
Minor Deity — Minor Deity, Unique
Unique. Once per turn when you would draw, you may reveal the top card. If its cost is 3 or less, draw it; otherwise Foresee 1.